Bloodborne Multiple Save Slots

Bloodborne Multiple Save Slots 6,5/10 2177 votes
I found some old code to make Save/Load menu with imagebuttons, since there are ATL effects I want to do that I can't with an imagemap.
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The only problem is that, while the blank save and loading slots appear, the actual screenshot and File text information only appear on the first blank slot.

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SlotsNow, I know why this is:

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You can, however, save multiple parks. You can also switch between them too. There is no way to transfer money from one park to another, but achievements do transfer. When you join a new server or click 'reset park' it brings you to a menu with two buttons. One says create a new park, which makes a new save and a new park. Meant with a 'lost connection' message when loading my save. Lazymaster02: 17: 11/9 8:52PM: Just beat demon's souls. What are my chances of surviving bloodborne? TheBoss69er: 76: 12/11 10:04PM: Bloodborne Riddles 28: jjj 145: 12/11 1:29PM: The official GF poll for a BB remake/remaster: IronManCaseyP: 12: 12/10 4:11PM: So this is. Yes, it is quite simple, create multiple characters and name them accordingly. Then on the title menu select your character from the list on the right then press Y (on Xbox360) and a list of all your different characters will appear and select whichever one you want to use.


How can I get the code to work with each imagebutton for the slots?
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I've tried copying and pasting that screen_load_save_slot as 'screen_load_save_slot_1', 'screen_load_save_slot_2', etc. but that didn't seem to work.

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Thanks for reading!Bloodborne
Here is my full code for reference! I've also attached a screenshot of what the Save/Load screen looks like currently, if it helps.

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Bloodborne Save Game

Code: Select all